AI Insights · Timothy · July 2025
Top 5 Cannabis Games on iOS in Denmark: Q2 2025 Performance
Explore the trends in downloads, revenue, and active users for the top cannabis games on iOS in Denmark during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the performance of the top cannabis-themed games on iOS in Denmark showcased a variety of trends in downloads, revenue, and active users. This analysis is based on data provided by Sensor Tower.
Weed Factory Idle saw a modest peak in revenue, reaching $87 in late April, before declining to zero by early June. Weekly downloads fluctuated, with a notable increase to 111 in mid-April. Active users exhibited a dynamic trend, peaking at 196 in late April and settling at 121 by the end of June.
For Bud Farm: Idle Tycoon Game, revenue reached a high of $329 in late April, with a steady pattern observed thereafter. Downloads were minimal, peaking at 36 in mid-April. Active users remained relatively stable, hovering around 30-40 throughout the quarter.
Weed Inc: Idle Tycoon experienced a revenue peak of $393 in early June, with consistent fluctuations throughout the quarter. Downloads were low but stable, peaking at 26 in mid-April. The active user base showed gradual growth, peaking at 45 in mid-May.
Cheech and Chong Bud Farm had a revenue peak of $185 in late April, with a steady rise towards $178 by the end of June. Downloads were sparse, peaking at 21 in mid-May. Active users showed a peak of 33 in late May, with a slight decline towards the end of the quarter.
Finally, Weed Firm 2: Back To College showed a sporadic revenue pattern, peaking at $120 at the end of June. Downloads remained low, with a peak of 17 in mid-April. Active users saw a decline from 18 at the start of the quarter to 6 by the end of June.
These insights highlight the diverse performance patterns of cannabis-themed games in Denmark, providing valuable data for understanding market dynamics. For more detailed insights, visit Sensor Tower.